Vampiric Touch (3rd level necromancer spell)
Close-quarters spell - Standard action - Once per battle
Target: One engaged enemy.
Attack: Intelligence + level vs. PD.
Hit: 3d6 + Intelligence negative energy damage and you may heal using a recovery.
Miss: Damage equal to your level and the spell is not expended.
5th Level Spell - 5d6 damage.
7th Level Spell - 8d6 damage.
9th Level Spell - 12d6 damage.
Adventurer Feat: Add the target level to your recovery roll.
Champion Feat: Increase by one step the recovery dice used with Vampiric Touch (usually from d6 to d8).
Epic Feat: When you heal using a recovery from Vampiric Touch, you may heal again using a free recovery.