Deedra - LVL 1-10 - Dragonborn Ranger
Name: Deedra Bloodwind Level: 1
Race: Dragonborn
Class: Ranger
Gender: Female Age: 31
Height: 5'11" Weight: 180lbs Build: Muscular
Scales: Sky Blue Eyes: Yellow
Gold: 25
One Unique Thing: You are 1 of 10 Elemental Assassins employed by The Crusader. All members are female dragonborn and represent a different element. You represent lightning.
Backgrounds
Elemental Assassin (Lightning): +5
Weather Oracle: +3
Relationships:
The Crusader - 3 Positive
Str: 18 Mod: +4
Con: 16 Mod: +3
Dex: 14 Mod: +2
Int: 8 Mod: -1
Wis: 12 Mod: +1
Cha: 8 Mod: -1
Health: 30
Recoveries: 8
Recovery Dice: 1d8 + 3
Initiative: +3
Melee
Attack: +6
Hit: 1d8 + 4
Miss: 1
Ranged
Attack: +4
Hit: 1d6 + 2
Miss: 1
Weapons:
1x Machete
1x Trident
4x Javelins
Armor Class: 17
Physical Defense: 15
Mental Defense: 10
Armor:
Snake Leather Armor (light)
Racial Power: Breath Weapon
Once per battle, make a close-quarters breath weapon attack as a quick action using your highest ability score against one nearby enemy’s Physical Defense. On a hit, the attack deals 1d6 damage per your level of an energy type that makes sense for your character. (lightning)
General Feature: Two-Weapon Fighting
If your attack roll is a natural 2, you can reroll the attack but must use the reroll.
Talents:
Two Weapon Mastery
You gain a +1 attack bonus when fighting with a one-handed melee weapon in each hand.
Lethal Hunter
Once per battle as a free action, choose an enemy. The crit range of your attacks against that enemy expands by 2 for the rest of the battle. A mob of mooks counts as a single enemy.
(Adventurer Feat) Lethal Hunter
The crit range of your Lethal Hunter attacks expands by 1 (to +3).
Double Melee Attack
When fighting with two one-handed melee weapons, your default option is to make a double melee attack.
Your weapon damage die drops one notch, usually from d8s to d6s. If your first attack is a natural even roll (hit or miss), you can make a second attack as a free action.
If you decide you don't want to try for a double melee attack while fighting with two one-handed weapons, declare it before rolling your attack; the single attack will deal the normal damage dice instead of using reduced damage dice.
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