Steam mephits are notoriously full of themselves, convinced that they are foremost amongst the elemental imps and hence the natural leaders of mephitkind. It constantly aggravates these boiling, dripping little creatures that other mephits don't seem to agree, especially those blasted mist mephits.
(Originally posted on RPG.net by Christopher Allen)
2nd Level Spoiler [Elemental]
Boiling Claws +7 vs AC – 7 damage
Natural even hit: The target also becomes dazed for one turn.
C Scalding Cascade +6 vs PD (1 nearby target) – 5 fire damage and the target is popped free from anyone it is engaged with
Limited Use: 1/round as a standard action if the Escalation Die is even.
Flight: Steam mephits are excellent fliers, unless you ask a mist mephit (who would say they are terrible compared to mist mephits).
Resist Fire 16+
R Boiling Rainstorm +6 vs PD (1d3+1 nearby or far away targets) – 5 ongoing fire damage
Scalding Steam: Any enemy engaged with a steam mephit who has Resistance (Fire) has the value of their resistance reduced by 2.