(Originally found on The Chamber of Mazarbul)
Divine Mark (1st Level Cleric Spell)
Once per battle
Target: 1 nearby creature
Attack: Wisdom + Level vs MD
Hit: The target is dazed until the end of your next turn. The target is also Marked (Hard Save ends). Each ally that hits the Marked target heals HP equal to double your level.
3rd Level Spell: The target is Weakened instead of Dazed.
5th Level Spell: Allies that attack the Marked target deal an extra 1d10 damage.
7th Level Spell: Increase the bonus damage to 2d10.
9th Level Spell: The spell now targets 2 nearby creatures.